Category: Accessible Games
Well, I have all of these ideas in my head, so many fantasy ideas for IF games. I'm looking for an IF authoring system that is easy to learn and is both accessible. I've tried InForm: not very accessible but is the easiest I've found to write source. Quest just downright confuses me. ADRIFT is not accessible AT ALL. Running games on AGT is impossible without AgIliTy, plus the code is like impossible to write. Does anyone know of an accessible IF authoring system (for Windows).
Windows 7, to be precise.
I'd like to know of one too. I've written in inform, and as far as I know, writing source is the safest, if not the fastest, way. You get quite good at figuring out those absolutely nightmarish error logs after a while. hehe. I spent hours creating classes and meta actions for my games, and creating a simple template did save me much time. But yeah, would love to get into it again if there is anything out there.
What you need to do is get a copy of some free Inform games, and don't distribute this but use it as a learning exercise, start simple by making some modifications to an existing game, until you learn the mechanics of Inform.
I took a brief look at it a few years ago, but since I program for a living I generally do other tings on my off time. It seems you can master it, but like anything else programming and otherwise, start with a working model, take that apart, and learn the mechanics. A bit more of a challenge with Inform since there aren't any programming books on the subject, none that I'm aware of anyway, but the simple exercise of taking an existing game apart as it were, and changing one or two components, will give you a very necessary set of skills.
I understand, you being a cub probably want to do it all from scratch, but learning to take apart and learn from an existing model is actually gonna give you some very valuable skills you'll need if you decide to do software for a living. If you're like many of us, most of your career will be doing just that, in fact.